Last updated: Gameweek 7 · October 10, 2026
Best and worst runs this week
Best for attackers
Fulham face Ipswich Town (A), Hull City (H) and Coventry City (A) in the first three gameweeks of this stretch, all difficulty-2 fixtures according to the InfoSport Points model. The run includes back-to-back home matches against promoted sides in Gameweeks 7 and 9, which makes Fulham assets strong holds for managers seeking consistent attacking returns in category leagues where shots, chances created and key passes add value even when goals don’t arrive.
Spurs open with Manchester United (A) at difficulty 4, but follow with Coventry City (H), Crystal Palace (H) and Ipswich Town (H) at difficulty 2, giving them three home matches against beatable opponents in four gameweeks. The Son Heung-min and Dominic Solanke combination should produce volume in both xG and xA through this period, and our model rewards the creative work that makes Spurs midfielders valuable even in matches where the final score flatters the opponent.
Ipswich Town host Fulham (H, difficulty 2) and Hull City (H, difficulty 2) in Gameweeks 6 and 9, with Nottingham Forest (H, difficulty 3) sandwiched between a trip to Manchester City. For managers willing to stream attackers based on matchups, the two home fixtures against promoted clubs offer spot-start opportunities, particularly for forwards who rely on shots and key passes rather than ownership-driven hype.
Best for defenders
Newcastle travel to Coventry City (A, difficulty 2) in Gameweek 6, then face Aston Villa (H), Crystal Palace (A), Everton (H) and Fulham (A), all at difficulty 3, before Arsenal (H, difficulty 4) closes the six-week block. The sustained run of middling opponents suits defenders who accumulate tackles, clearances, blocks and interceptions, the categories our model weights heavily and which make Newcastle centre-backs more valuable in Sleeper and Fantrax leagues than their FPL ownership suggests.
Chelsea host Bournemouth, Tottenham and Manchester United across Gameweeks 6, 8 and 9, but sandwich those matches with trips to Everton and Sunderland where clean-sheet odds improve. The mixed run suits managers who rotate defenders by fixture rather than rostering one set-and-forget backline, and our model rewards the defensive volume Chelsea produce even in tougher matches where FPL clean-sheet points disappear.
Coventry City face Newcastle (H), Fulham (H), Sunderland (H) and Crystal Palace (H) at difficulty 2 or 3 across the six gameweeks, with only Tottenham (A) presenting a clear avoid. The four home fixtures offer streaming options for managers chasing tackles and clearances from lower-owned defenders, and the consistency of opponent quality makes weekly lineup decisions simpler than clubs who alternate between top-six and relegation battles.
Teams to avoid
Leeds meet Arsenal (A, difficulty 5), Manchester United (H, difficulty 4) and Chelsea (A, difficulty 4) in three of the six gameweeks, with only Tottenham (H, difficulty 2) offering relief in Gameweek 10. The stretch punishes managers who roster Leeds attackers expecting the same volume they produce against mid-table sides, and our model cannot project enough xG or creative output to justify holding through three matches where the opposition controls possession and limits chances.
Brighton travel to Liverpool (A, difficulty 4) and Manchester City (A, difficulty 5) in consecutive gameweeks, then close the run at Hull City (A, difficulty 2). The back-to-back trips to title contenders make Gameweeks 8 and 9 particularly harsh for Brighton defenders, whose tackle and clearance totals drop when the opponent dominates the ball, and even the creative work of Kaoru Mitoma and Joao Pedro loses value when xA opportunities disappear for long stretches.
Last updated: Gameweek 7 · October 10, 2026
This EPL fixture difficulty tracker shows every Premier League club’s next six opponents, color-coded from easiest to hardest. It updates automatically every day, so the order always reflects the latest schedule, including blank and double gameweeks.EPL Fixture Difficulty: Next 6 Gameweeks
| Club | GW7 | GW8 | GW9 | GW10 | GW11 | GW12 | Avg |
|---|---|---|---|---|---|---|---|
| Coventry City | TOT (A) | FUL (H) | SUN (H) | EVE (A) | CRY (H) | LEE (A) | 2.67 |
| Spurs | COV (H) | CHE (A) | CRY (H) | LEE (A) | IPS (H) | SUN (A) | 2.67 |
| Sunderland | BOU (A) | LEE (H) | COV (A) | CHE (H) | AVL (A) | TOT (H) | 2.83 |
| Aston Villa | NEW (A) | MCI (H) | FUL (H) | MUN (A) | SUN (H) | IPS (A) | 3.00 |
| Bournemouth | SUN (H) | MUN (A) | LEE (H) | IPS (A) | NFO (H) | FUL (A) | 3.00 |
| Chelsea | EVE (A) | TOT (H) | MUN (H) | SUN (A) | LEE (H) | NFO (A) | 3.00 |
| Crystal Palace | BHA (A) | NEW (H) | TOT (A) | LIV (H) | COV (A) | HUL (H) | 3.00 |
| Fulham | HUL (H) | COV (A) | AVL (A) | NEW (H) | MCI (A) | BOU (H) | 3.00 |
| Leeds | MUN (H) | SUN (A) | BOU (A) | TOT (H) | CHE (A) | COV (H) | 3.00 |
| Man City | IPS (H) | AVL (A) | BHA (H) | NFO (A) | FUL (H) | ARS (A) | 3.00 |
| Arsenal | NFO (A) | EVE (H) | LIV (A) | HUL (H) | NEW (A) | MCI (H) | 3.17 |
| Brighton | CRY (H) | LIV (A) | MCI (A) | BRE (H) | HUL (A) | NEW (H) | 3.17 |
| Hull City | FUL (A) | BRE (H) | IPS (H) | ARS (A) | BHA (H) | CRY (A) | 3.17 |
| Ipswich Town | MCI (A) | NFO (H) | HUL (A) | BOU (H) | TOT (A) | AVL (H) | 3.17 |
| Brentford | LIV (H) | HUL (A) | NFO (H) | BHA (A) | EVE (H) | MUN (A) | 3.33 |
| Liverpool | BRE (A) | BHA (H) | ARS (H) | CRY (A) | MUN (H) | EVE (A) | 3.33 |
| Man Utd | LEE (A) | BOU (H) | CHE (A) | AVL (H) | LIV (A) | BRE (H) | 3.33 |
| Newcastle | AVL (H) | CRY (A) | EVE (H) | FUL (A) | ARS (H) | BHA (A) | 3.33 |
| Nott'm Forest | ARS (H) | IPS (A) | BRE (A) | MCI (H) | BOU (A) | CHE (H) | 3.33 |
| Everton | CHE (H) | ARS (A) | NEW (A) | COV (H) | BRE (A) | LIV (H) | 3.50 |
Sorted from easiest to hardest run. Difficulty ratings 1 (easiest) to 5 (hardest). "—" = blank gameweek; two opponents = double gameweek.
How our difficulty ratings work
- Scale of 1 to 5. Each fixture uses the official Fantasy Premier League difficulty rating, where 1 is the easiest and 5 the hardest. Dark green means a very favorable matchup, dark red a very tough one.
- Home and away matter. The same opponent can be rated differently depending on where the match is played, and each cell shows H or A.
- Sorted by average. Clubs at the top have the easiest average run over the next six gameweeks.
- Blank and double gameweeks. A dash means the club has no match that gameweek; two opponents in one cell mean a double gameweek.
